The Phantom Pain

The Phantom Pain PS4/ PS3 release date, trailer, tips review, screens, info, gameplay multiplayer & online.

Metal Gear Solid 5 needs PS4 to fully tap the potential of Kojima’s Fox future

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at 04:09pm August 6 2013
MGS 5 e3 screens

I want MGS 5 The Phantom Pain like its legendary pirate-eyed soldier craves two working peepers. Konami’s Fox Engine is capable of feats of graphical voodoo you couldn’t have imagined while your corneas were being scraped out by Ridge Racer 7’s jaggies. The only problem is, I don’t think PS3 is capable of giving this exciting new tech the platform it truly deserves.

Kiefer Sutherland is the voice of Snake in Metal Gear Solid 5 – where’s the bomb, Bauer?!

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at 06:28pm June 6 2013
kiefer_snake

Ooh, so Jack Bauer is Big Boss. We did not see that coming. Yes, Kiefer Sutherland has indeed been announced as the voice of Snake in MGS5: The Phantom Pain.

7 things Metal Gear Solid 5 should learn from MGS 4. Kojima’s next game looks amazing but here’s what it needs to learn from the past

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at 10:22am April 9 2013
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No Phantom Pain, no gain. Here are the lessons we’d like Metal Gear Solid 5 to take on board from its beloved, cigar-puffing predecessor, including more diaper-wearing monkeys and the hiring of a bloke from Ace Combat: Assault Horizon to replace David Hayter.

Metal Gear Solid 5 video analysis – what’s The Phantom Pain hiding?

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at 07:00pm March 28 2013
Metal Gear Solid 5 the phantom main MGS

Here’s resident MGS guru Dan Dawkins to help me analyse the GDC Metal Gear Solid 5 trailer and unearth the hidden meaning of The Phantom Pain.

Was Metal Gear Solid 5′s reveal a PR plan too far?

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at 03:20pm March 28 2013
mgs5_2

We finally know Ground Zeroes and The Phantom Pain are one and the same, but has MGS 5′s protracted announcement been too damn confusing for its own good?

David Hayter no longer Snake. Metal Gear Solid 5 ditches iconic voice

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at 08:57pm March 27 2013
Metal Gear Solid 5 the phantom main MGS

David Hayter appears to have been confirmed he’s no longer the voice of Metal Gear Solid 5 tweeting, “Well look, at least I had a good run”.

Metal Gear Solid 5: The Phantom Pain HD screens – check out MGS 5 in hi-res

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at 08:35pm March 27 2013
Metal Gear Solid 5 the phantom main MGS

Konami has released 12 new Metal Gear Solid 5: The Phantom Pain screens. There’s a few repeats from what we’ve seen before but it’s mostly new stuff and pin sharp with it.

Metal Gear Solid 5: The Phantom Pain trailer – see MGS5 in action

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at 08:17pm March 27 2013
MGS 5 the phantom pain metal gear solid

Here’s the trailer for Metal Gear Solid 5: The Phantom Pain. This is the full five minute version from Kojima’s GDC announcement featuring the music from Garbage, “Not your kind of people”. Hideo Kojima finally confirmed at GDC that, “Metal Gear Solid Ground Zeroes and The Phantom Pain put together is Metal Gear Solid 5”

Metal Gear Solid 5: The Phantom Pains screens – direct shots from Kojima’s GDC presentation

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at 08:09pm March 27 2013
MGS 5 the phantom pain metal gear solid

Hideo Kojima has finally confirmed that Metal Gear Solid 5, The Phantom Pain and Ground Zeroes are all the same game. These new screens show fresh gameplay & pose lots of questions. Like, for example, why has Snake grown a single demon horn in his forehead?

MGS: The Phantom Pain – Hideo Kojima says photo-realism is concept of Fox Engine

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at 12:04pm March 22 2013
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Metal Gear: Ground Zeroes (and most likely Phantom Pain) creator talks up the ambitions of Konami’s new Fox Engine.

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