Michael Read

CRYSIS 3 interview with producer Michael Read – bows, domes and super suits explained

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at 01:00pm October 31 2012
crysis 3 PS3 screens

I recently interviewed Crytek producer Michael Read about all things Crysis 3. We cover everything from how the story, why the bow isn’t a reaction to The Hunger Games and whether the suit’s empty and full Prophet’s memories.

Crysis 3′s player freedom strikes “a solid middle ground” between Crysis 1 & 2, says producer

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at 12:44pm October 22 2012
Crysis 3 PS3 screens and art

Speaking to Crysis 3 producer Michael Read we recently asked about the game’s player freedom, specifically given the move over the series’ history from island to city, to city in a bubble. He told us that the third installment strikes a “a solid middle ground” between the two previous chapters.

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