Michael Denny

Michael Denny on PS4′s philosophy, future & building something both developers & gamers want

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at 11:56am March 20 2013

I interviewed senior VP of worldwide studios Michael Denny following the reveal of PS4. Here we discuss the philosophy behind the new console, the controller, the lack of backwards compatibility and Sony’s future plans.

PS4′s PC architecture “what developers wanted” says Sony boss. “Still a gaming console at heart”

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at 03:52pm March 11 2013

Michael Denny, vice president of Sony’s Worldwide Studios, has outlined the thinking behind the PC oriented hardware of PS4, explaining, “that’s what the development community wanted”.

PS4 Dualshock motion control “possible, but in a different way than the full Move”

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at 10:53am February 25 2013
DualShock 4

Michael Denny, the vice president of Sony Worldwide Studios Europe, has confirmed that the PS4′s new DualShock is not a full Move controller but will instead make “motion sense features possible”.

Michael Denny on the PS Vita’s UK launch, Japanese sales and Sony’s multiplatform future

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at 03:20pm February 22 2012
M Denny

We spoke to Michael Denny, the vice president of Sony Worldwide Studios Europe, at last night’s PS Vita launch. We discussed how he felt about the console finally arriving in Europe, his thoughts on the Japanese sales stories and how the PS3 and PS Vita combined to create a “PlayStation ecosystem” that, in the future, could include “non-Sony devices”. 

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