Just as every Zack Snyder film teases awesomeness in its trailer, so this third-person slasher seems amazing in screenshots. “Ooh, that looks good!” sounds the ignorant admiration from people
glancing over my shoulder at one of the game’s frequent, lengthy, slower-than-solidifying concrete
cutscenes. And yes, it does. Killer Is Dead’s striking visual design is its biggest strength – a deliberately oddball brand of cel-shading that whacks the contrast so high, every image looks like a photonegative.
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