Irrational Games

Bioshock Infinite PS3 review & gameplay video – lofty ambitions take flight in a true modern classic

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at 12:00pm March 25 2013
Bioshock Infinite

The opening of Bioshock Infinite is as beautiful as any game introduction you’ll see. But, like so many things in Irrational’s spectacular series, its true significance only becomes clear in the wake of the game’s staggering conclusion. Sandwiched between these two remarkable examples of art and narrative design is a thrilling ride packed with the series’ signature storytelling, eccentric characters and locations that will live long in the memory.

Bioshock Infinite ‘not actual gameplay footage’ TV spot

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at 12:14pm March 18 2013
Screen shot 2013-03-18 at 12.06.18 PM

Here’s the new Bishock Infinite TV ad that taking the CG root. IE no actual gameplay, just a zingy sequence of visual stings that will probably only make sense if you have actually seen the game.

Bioshock Infinite ‘False Shepherd’ trailer – new gameplay & details

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at 12:22pm March 14 2013
Bioshock Infinite trailer

Take Two have released a new Bioshock Infinite trailer called False Shepherd. It shows new powers, enemies and locations. It also reveals a little more info on the set up describing hero Booker as “U.S. Cavalry veteran turned hired gun”.

Bioshock Infinite’s Ken Levine on creating compelling narrative, believable companions & what makes a game memorable

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at 11:04am March 14 2013
Ken Levine

We chat to Ken Levine about all things relating to Bioshock Infinite. Out interview covers everything from the outbreak of development gossip to the religious nature of the game, making Elizabeth believable and why first person is the best way to tell a story.

7 Reasons why Bioshock Infinite is the real Bioshock 2

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at 10:24am March 11 2013
The View From Columbia

We may not be in Rapture anymore Toto, but here are just a few reasons why Infinite is still unmistakeable addition to the Bioshock series and the true Bioshock 2, building on the same themes and ideas that began under the sea. What goes up, must come down.

New Bioshock Infinite screens – Elizabeth, the law & a big robot George

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at 02:27pm February 19 2013
Bioshock Infinite PS3 screens

Irrational have released a few new screens of Bioshock Infinite showing a little more of life in Colombia. Specifically what looks like a few unemployment issues, a few soldiers and one of those machine gun waving motorised patriot robots.

Ken Levine talks Bioshock Infinite development rumours & multiplayer: “It was a little frustrating”

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at 11:56am February 12 2013
Ken Levine

Cast your mind back a few months and clouds seemed to be forming over Bioshock Infinite, with- rumours of mass team departures and cut multiplayer. According to Ken Levine, “It was a little frustrating for us”. Not because anything was actually wrong according to Levine but simply because, “We didn’t have any news for so long it allowed time for speculation”.

New Bioshock Infinite trailer, ‘The City In The Sky’, starts the pre-release hype in style

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at 01:26pm January 31 2013
Bioshock Infinite city in the sky trailer new

Here’ a new Bioshock Infinite trailer that’s definitely firing up the pre-release hype wagon. Big on the ‘We made the original Bioshock’ message and explosions. It’s all in there: powers, guns, clouds, alternate universes.

Bioshock Infinite gets weird – spoof 80s doc asks what happened to Colombia

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at 04:13pm January 28 2013
Bioshock Infinite

Your guess is as good as mine here. The latest Bioshock Infinite trailer dresses itself up as an 80′s era trailer asking what happened to Colombia? It’s weird and interesting and begs the question: what surprises are Irrational planning?

4 new Bioshock Infinite screens – new locations, combat, getting smacked in the face with a book

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at 02:23pm January 8 2013
Bioshock Infinite new screens

Irrational Games have snuck out four new Bioshock Infinite screens showing off a little bit more of both Colombia and the game’s combat.

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