Infamous: Second Son

Sucker Punch explains how it used PS4′s 8GB RAM in inFamous: Second Son

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at 01:00pm April 15 2014
infamous second son new powers

Remember how excited we were in February 2013 when Sony showed us all those slides at the PlayStation 4 reveal? The ones about 8GB GDDR5 memory and suchlike? Sucker Punch’s inFamous: Second Son ‘engine post-mortem’ slideshow from GDC 2014 shows you how developers actually use the hardware beneath the PS4′s exterior. In short: it really likes having this much RAM.

inFamous: Second Son sold 1 million copies in nine days, says Sony

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at 12:24pm April 10 2014
inFAMOUS Second Son ps4 review

Not bad, Delsin – Sony Australia has announced that PS4 exclusive inFamous: Second Son sold 9 million copies worldwide in the first nine days of its release.

Incoming inFamous Second Son update adds time of day selection, HUD on/off & 30 FPS cap

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at 10:34am April 2 2014
inFAMOUS Second Son ps4 review

Sucker Punch has announced a new patch for inFamous Second Son that adds the option to change the time of day, turn off the HUD and lock the frame rate to 30 FPS.

Infamous Second Son – the evolution of Delsin and his powers

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at 11:35am March 26 2014

Infamous Second Son could have looked very different according to a GDC presentation from Sucker Punch’s senior visual effects artist Matt Vainio. His talk gives a look at the evolution of both Deslin and his smoke and neon powers.

Sucker Punch: “collaboration with Sony while making PS4 tailored Second Son’s engine”

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at 03:26pm March 25 2014
infamous second son screens new powers

There’s a new inFamous Second Son trailer, presumably to win over anyone not already playing it. Interestingly director Nate Fox says the opportunity to “give feedback while [Sony] were making a console” helped “tailor the engine”. So the collaboration between Sony and it’s studios during PS4′s development in turn shaped the games. It’s all a bit chicken and egg.

inFamous sequels could involve “any age, gender [or] time”, like Assassin’s Creed “spiritually”

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at 12:33pm March 24 2014
inFamous Second Son

Speaking recently to Sucker Punch’s Nate Fox about the future of inFamous following Second Son, Fox said the series was a “broad concept’ that could involve “any age, gender, time [or] country”.

inFamous Second Son gameplay: the first 20 minutes & all powers revealed

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at 11:44am March 21 2014
infamous second son new powers

If you’re not bothered about spoilers and want to know more about inFamous Second Son then roll up as me and Meiks play through the first 20 minutes, then skip to the end to see a full set of Delsin’s powers.

InFamous Second Son: Sucker Punch talk powers – ‘it’s has to come from the environment’

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at 10:35am March 21 2014
infamous second son new powers

Sony has released a new video about inFamous Second Son’s powers. In it Nate Fox and Ken Schramm from Sucker Punch, and Troy ‘voice of Delsin’ Baker talk about the power sets within the game, and how you need to look to the environment if you want to guess what’s coming.

inFamous Second Son review screens – get a look at what Delsin can do

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at 02:00pm March 20 2014
inFAMOUS Second Son ps4 review

To go with our inFamous Second Son review here Sony’s released a bunch of new screens showing Delsin in action against the scenic backing of Seattle.

inFamous Second Son PS4 review – Superhero sandbox leaves you sleepless in Seattle

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at 02:00pm March 20 2014
inFAMOUS Second Son PS4 review

We need to talk about inFamous Second Son‘s hero Delsin. No, really. A stern conversation is in order. Sure, we can overlook the constant graffiti, cocky quips and those times he inexplicably clambers along skyscraper window sills. But now he’s run away from his Akomish tribe and on top of that, smoke keeps billowing from his extremities. The only way you’re going to discipline him is by buying this consistently…

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