Double Fine Studios

The Cave PSN review – Underground adventuring way more fun than the Central Line

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at 04:32pm January 28 2013
The Cave PSN Ron Gilbert Double Fine

Between them, Tim ‘Psychonauts’ Schafer and Ron ‘Monkey Island’ Gilbert can lay claim to creating some of the funniest games on PSN – Deathspank, Costume Quest and Stacking to name three. So it’s no surprise that this collaboration between the pair – created by Gilbert for Schafer’s Double Fine studio – is packed with dark humour, from the moment the sentient cave of the title introduces each of its seven characters by taking the mick out of them, to its reminder, a few hours later, than you’ve basically achieved nothing by reaching its melancholic climax. At the outset, the joke is on the colourful cast; by the close, it’s firmly on you.

The Cave preview – can the Monkey Island master hit puzzling gold again?

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at 04:00pm December 12 2012
PAX_12

It’s not a platformer. It’s not a platformer. It’s not a platformer. Repeat that to yourself ten more times before reading on. Finished? Good. It’s vital you did, because despite outward appearances the new game from Ron ‘Monkey Island’ Gilbert is very much a pure puzzler. Any leaping and jumping and falling to your death (fret not, you reincarnate instantly) is merely a means of whisking you from one riddle to the next.

Costume Quest review

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at 11:14am September 12 2011
Costume Quest review

It’s hard to pick the coolest thing about Halloween. Is it the sickening number of sweets? Dribbly plastic vampire teeth? Or the ability to turn into a giant robot and shoot rocket fists at frog-monsters? If you’re playing Costume Quest, it’s the last one. Although a bag of sweets would be ace too, if you’re offering.

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