Sony patent suggests plans to remix classic PlayStation games in the Cloud
Sony has filed an interesting patent suggesting plans to enable old games to be remixed on the fly and played in a way they weren’t initially coded to, with little additional programming. Could this be what Naughty Dog were hinting at when they said to see “what the future brings” for The Last Of Us on PS4?
The patent is called “Suspending state of cloud-based legacy applications”. The core idea Sony are presenting is that, “finding new ways to play pre-existing video games can increase the longevity of older games. Instead of replaying the same level or completing the same missions repeatedly, gamers often desire new challenges when replaying legacy games. In response to this need, game designers have begun to produce mini-games. Within a mini-game, the gamer can be instructed to complete new objectives or challenge their friends for high scores in a format that was not originally designed into the legacy game”.
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Sony talks about how traditionally this “process is time consuming and expensive, because it may require multiple engineers to redevelop a single legacy game”. Instead this new system makes use of “triggers and snapshots to provide information needed for the mini-games without having to dig into the code of the legacy game”.
After its acquisition by Sony Gaikai displayed PS3 games such as Uncharted & God Of War
Effectively the new system creates, “a method and apparatus for emulating a video game that includes generating snapshots that can be used for incorporating new content into the emulated video games”. So instead of just playing old games via cloud-based emulation this system enables new content to be inserted, the examples mentioned cite taking a boss battle and changing parameters such as lives or health to make it more challenging.
Patent, Thanks VG247.