What’s the greatest game ending of the generation? Official PlayStation Magazine debate
As PS4 looms ever larger on the horizon and the days of PS3 wane, the Official PlayStation Magazine team look back at the best game endings at the end of a generation. Obviously spoilers here ahead so be warned.
Ben Wilson, editor
There’s only one PS3 pairing fit for this gong, and it most definitely ain’t Kane & bloody Lynch.
Look, I’m a hopeless romantic whose top ten films include Titanic, Enchanted, and… Music And Lyrics. Don’t say it, I know. So taken aback as I was by Joel’s Philadelphia-sized fib that closed out The Last Of Us and John Marston’s stark yet somehow glorious Red Dead demise, there can only be one choice here: Nate and Elena smooching and swapping affection-coated insults to wrap up Uncharted 2. “I kept your tears in a jar. I have proof,” Elena jokes after he denies crying over her apparent death. Drake may not have blubbed but many, yours truly included, did.
Dave Meikleham, acting news editor
Red Dead Redemption has the best ending on PS3. Why? Because there’s a good chance you’ll never see it.
That’s the real genius of Marston’s melancholy tale: you have to go out of your way to uncover its deliberately vague finale. After the doomed outlaw takes his final bow outside the family barn, the Western hits you with a moving burial scene. And for several of my mates, that was that. They never figured out that a little exploration as John’s son reveals an optional side-quest where the true full stop lies. The moment you finally track down and duel your pa’s killer is hugely cathartic and – more importantly – earned like no other ending on PlayStation.
Phil Iwaniuk, staff writer
Bioshock Infinite’s ending puts all other games – and itself – to shame.
Most of the games I love finish with a polite cough rather than a mic drop. But I think nothing less of Skyrim, Heavy Rain et al when the credits roll with an air of embarrassed apology, because the past 20 hours eclipsed that stuttered final sentence. Infinite is the opposite: a staggering end that sends shockwaves through me and puts the preceding 12 hours to shame. “This is movie-quality writing,” I think, before realising said flick would be a VHS of Die Hard someone taped over with the final scene from The Prestige. Incongruity aside, nowhere else have so many questions been posed and answered so damn satisfyingly.
Dan Dawkins, contributing writer
It’s a glorious, overblown mess, but nothing beats MGS4’s final shared cigar.
I almost said Mass Effect 2’s Suicide Mission, for crystallising 30 hours of exploration into a perilous set of high-stakes decisions. But nothing, nothing, beats the impact of MGS4’s overblown, wonkily scripted finale that makes the end of LOTR look concise. Forget the Mr & Mrs Smith nonsense of Meryl’s ‘final’ stand… it’s all about Snake’s haunting reunion with absent ‘father’ Big Boss, and their shared stogie. “This was good, wasn’t it?” asks Kojima, as the series draws to an enigmatic close. Powerful on its own, but devastating when you realise Koj’s father died when he was only 13.