The Gamescom PlayStation top 50 – the PS4, PS3 & Vita names to watch out for
Wolfenstein: The New Order
Format PS4/PS3 Status Confirmed ETA Nov Pub Bethesda Dev Machine Games
When you spend 14 years in a mental institute, you tend to miss a few things. For Wolfenstein: The New Order’s amnesia riddled BJ Blazkowicz, gaming’s number-one obliterator of Nazi scum, it was a particularly eventful time. While he stared at the padded wall, an alternate, Reich-ruled history rose up around him, as mainland Europe’s streets were patrolled by the nightmarish cult machines Hitler and co used to win the war.
When you spend 14 years in a mental
institute, you tend to miss a few things
We’ve seen Mr Blazkowicz in action, and his fascist-bashing ruckus involves some intricate level design and unexpected stealth options. In a sequence full of BJ whispering awful one-liners to himself, we liberate an enhanced laser cutter that fires bolts of electricity, and shear holes in metal cover, giving us a letterbox to shoot through. There’s even an action-adventure bent to proceedings in some of the extended dialogue sequences. A name as iconic as Wolfenstein will always rouse enough goodwill to earn its way into the gaming crème de la crème of the Hot 50. When Warren Spector complained this is a generic kill-the-Nazi-giant-robot game, he was way off the mark. It’s the kill-the-Nazi-giant-robot game.
Splinter Cell: Blacklist
Format PS3 Status Confirmed ETA out now Pub Ubisoft Dev Ubisoft Toronto
Read our Splinter Cell: Blacklist PS3 review.
While Sam Fisher’s jarringly youthful new makeover has us wondering whether a later mission will see him defending a hidden portrait of his haggard, aged self, Blacklist is looking like a mighty fine follow-up to 2010’s Xbox-only Conviction. Building on the smooth, predatory stealth with an upgraded version of that game’s satisfying mark-and-execute system, it still looks to have more than enough for the purist sneak-merchant to enjoy. Sam is just as effective ghosting through an environment as he is brutalising every last mook, and the more expansive environments with their new focus on verticality really play to that. Far from the dumbed-down run- and-gunner many initially feared, this looks and feels equally natural whatever your style. Unseen infiltrator, brutal assassin or somewhere in-between (ie pretending you’re a government-sanctioned Batman), it should be a blast.
Splinter Cell PS3 review. Subscribe for more PS3 & PS4 videos.
Star Wars Battlefront
Format PS4 Status Confirmed ETA TBC Pub EA Dev DICE
The demise of LucasArts a couple of months ago was a sad thing indeed, but the subsequent transfer of the Star Wars licence to EA brought with it a flash of (new) hope brighter than a detonating Alderaan. Maybe, just maybe, the long-neglected Star Wars Battlefront series of team shooters would go to DICE. And now that’s happened. In a rampant fit of Doing It Right, EA has given the Battlefield developer the keys to a franchise long loved for effectively being Battlefield with lightsabers. And blasters. And Snowspeeders. And AT-ATs. And X-Wings. And Hoth and Tatooine and space. Ahem. If all this doesn’t already give you enough of an idea of how exciting this is, prepare yourself for a probable minimum of 32 vs 32 online battles and no doubt the most gloriously chaotic, grittily photorealistic version of Star Wars ever committed to a game, thanks to the gleaming Frostbite 3 engine. Red Leader, stand by.
Format PS4/PS3 Status Confirmed ETA 3 Sep (PS3) Pub Blizzard Dev Blizzard
Blizzard has big plans for the PS3 portsof 2012’s best-selling PC game. Chief of which is the chance for four players to join forces in Diablo 3 and banish bosses like Shatterbone, The Lord Of Lies, and the brilliantly named Siegebreaker Assault Beast. You can team up both online and on the same TV, provided you’ve got three mates who haven’t yet formed an intervention for your obsession with loot. Indeed, the World Of Warcraft dev is making sure that in the next generation, couch-based co-op isn’t going anywhere. There’s little new content to speak of, however, with players dungeon-crawling through monster-ridden lands as monks, barbarians, wizards, witch doctors and demon hunters, but that a game specifically built for PC works on both Sony machines is a wonder in itself. Keyboard controls make a healthy transition to pad, and the interface has been tweaked to be readable at distance – health bars sit in the corners of the screen, next to orbs representing the energy-pools of each class, and each character has an easily identifiable ring of glowing light under their feet. Next port: World Of Warcraft? We can but dream.
Lost Planet 3
Format PS3 Status Confirmed ETA 30 Aug Pub Capcom Dev Spark Unlimited
You’re still shooting Akrid with conveniently illuminated weak spots in the snow, and the aiming still feels a bit guff. Apart from that, however, Lost Planet 3 elevates itself so far out of the series’ doldrums that it’s transformed almost unrecognisably. You’re now a man with an actual personality named Jim Peyton, who has access to a massive mech. If that didn’t sell you on the game instantly, Jim’s joined on planet EDN III by a cast of loveable misfits who have either gone crazy in isolation on the ice planet, or were always three sheets to the wind and have simply ventured along for the pay. Between combat sections, which combine the usual third-person shooting with first-person mech battles, you’re free to explore civilianised areas of the otherwise hostile EDN III like you’re in a freakin’ RPG. If you’d told us on Lost Planet 2’s release day that the next in the series was being developed by Spark Unlimited and would place in our Hot 50, we’d have driven a mechanised drill arm through you as punishment for your insolence. To anyone nursing the resultant chest cavities/missing limbs: our profuse apologies.