8 modern videogame design trends that need to end on PS4


Focus mode

Or any kind of ‘light up special objects’ effect. I understand how in the past it’s been hard to communicate certain things to players in a gaming environment, or to make certain actions possible. And admittedly it is an easy way to make a game look 10-15% cooler. But. It’s got to a stage now where it feels like a cop out option. Rather than developers creatively pursuing a solution about how to make objectives or options clear in the game world, the main option now seems to be everyone agreeing to copy Batman’s detective vision. All those in favour?