Battlefield 4 preview – “There are signature multiplayer elements we want in single-player”

Aside from the sumptuous lens flare, infinitely detailed particle effects and what have to be the most astonishing destruction physics we’ve ever seen, the thing that’s getting us most hyped for Battlefield 4 is the solo campaign. And we don’t say that lightly after Battlefield 3′s lackluster single player dirge.

Battlefield 4 preview

No, no one’s slipped anything into our morning coffee: DICE’s next game looks to be a far more open, tactical affair than its notoriously on-rails PS3 predecessor – confirmed both by the the extended gameplay demo we’ve seen and by the company’s general manager Karl-Magnus Troedsson, who we caught up with at the world first reveal of the game in Stockholm.

“There are signature multiplayer elements that we want to bring into single-player,” explains Troedsson. “We want to give the player a choice. Do they want to go for the sneaky approach with a sniper rifle and a silenced pistol, or do they want to take a jeep and have the entire squad shoot at everything they see?”

In addition to making tactical decisions, you’re also able to dish out commands to AI-controlled squadmates in order to, for example, provide covering fire while you flank an enemy MG turret. Plus the combat environments themselves are expansive sprawls of open ground stuffed with shedloads of vehicles (attack boats and jet skis are both confirmed), all of which comes as a liberating relief after Battlefield 3’s constrictive corridors of endless strobing lights.

“We want to dig deeper into with
Battlefield 4. This is one of the biggest
places where Frostbite 3 comes into play”

Underpinning Battlefield 4’s technical whizzbangery is the newly developed Frostbite 3 engine – a best-in-class slice of in-house tech that essentially makes everything bigger, better and far more explodey. Troedsson, however, is keen to emphasise the effect Frostbite 3 will have when it comes to ramping up the intensity of the game’s story. “It’s about the human element,” the DICE man explains. “You can get very up close and personal with your characters – that’s what we want to dig deeper into with Battlefield 4. This is one of the biggest places where Frostbite 3 comes into play.”

Witnessing the sweat that oozes from the oh-so-finely detailed pores on a character’s face, we’d bet the house on a next-gen release in addition to the already-confirmed PS3 version. And if the engine can pack as much emotion as it does graphicosity then Frostbite 3 will have much to be proud about come its autumn debut.