More choices & meaningful consequences
Game-changing choices were not something that the previous Witcher games shied away from. Chapter 1 of The Witcher 2 featured two completely separate conclusions depending on where you placed your allegiance, and Chapter 2 took players to one of two unique locations depending on that same earlier choice. Having these radically different story threads that excluded one other not only improved the game’s replay value, but made players feel that their actions actually meant something. There are allegedly 36 states the world can end up in depending on your choices in The Witcher 3, and 3 possible epilogues, so here’s hoping many difficult decisions lie ahead.