8 ways to save JRPGS from dying – how the genre needs to change on PS3

An intelligent story

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No other genre can boast the consistently eye-drying run times of JRPGS, with most of them hitting the 50-hour mark (and that’s without any of the side quests). With such a broad gaming canvas, the potential for a sweeping, engaging and shocking narrative is right there. Why then, are we constantly off to stop the destruction of the world by some hell-bent maniac? Why is there always a bit on a boat? And why are we again chucking fireballs at sentient mushrooms for three straight hours? Games like Mass Effect, Deus Ex and Skyrim prove that rich, involving, open-ended narratives are the way forward, so take a hint, JRPGs.

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