PES 2013 hands-on preview: how it could beat FIFA this year
Here’s a tactical conundrum that would have even Mourinho sweating: how the chuffing hell does Pro Evolution Soccer win back the hordes of fans who have defected to FIFA over the last few years?
A major shake-up of the PES foundations is the first step, and Konami knows it. “(We need) a totally new engine,” says European PES team leader Jon Murphy, at the world first reveal of PES 2013 in Brazil. “We’ll see a lot change when we have the next generation of machines.”
And while we’re unlikely to see PES on PS4 for another couple of years, our in-depth hands on with the series’ latest instalment proves there’s plenty of fight left in Konami’s sleeping giant as we head towards the final whistle on PS3.
For those who have kept the faith, 2013 could well be the year PES rockets back to those dazzling PS2-era highs. That snappy, on-rails feel from 2012? Gone. Players now move smoothly across the playing surface, tilting and weaving with a delicious human roundedness.
Canned ball animations? Nope. Now it sprays about the place with unpredictable authenticity, pinging off shins, bobbling along the turf, arcing through the air like, you know, a ball, instead of a torpedo.
The overall impression is that PES 2013 has finally, brilliantly, gone back to its simulation roots, ditching the zippy arcade feel of recent instalments and serving up an experience that feels slower, more reactive, and crucially, more like real football.
The slower pace can be attributed to three key gameplay enhancements, which Konami shows off by sticking footage of PES 2013 next to real life footage of Barcelona – a telling juxtaposition proving how confident the team are that PES is bang on form once more.
Number one is PES Full Control, which incorporates a number of improvements to the manual passing and shooting. In practice, the passing model feels much the same as last year (which was already excellent), although that irritating rainbow-coloured power bar has thankfully been killed.