The best PlayStation robots
All hail the new flesh! In light of Quantic Dream’s frighteningly realistic tech demo released the other day we thought we’d take a look at our favourite robots in PlayStation history. Now, when talking robots you’ve got to be careful, we’ll be leaving out mechs because they tend to be piloted by people and we also think that just being a computer with a voice doesn’t really qualify you as a robot either. What we really like is something with a bit of personality, something that is recognisable as being non-human but with enough of the required characteristics to make us empathise just a little. Obviously, if we’ve missed any let us know in the comments.
Kara – Quantic Dream Tech Demo
Kara has stolen our hearts like no other robot, her plaintive cry for mercy is one of the finest examples of what Quantic Dream are capable of achieving when their particular style really clicks. Fahrenheit (Indigo Prophecy in the US) approached it, Heavy Rain occasionally nailed it and in this demo they’ve shown us that they are ready to move us in a way which very few developers seem ambitious enough to attempt. Making us reminisce about Rutger Hauer’s speech at the end of Blade Runner is a surefire sign that even though Kara might never appear in a playable game she is someone we’ll remember for quite some time.
Clank – Ratchet & Clank Series
Is there another robot with a more storied history on the PlayStation than Clank? Don’t worry, we’ll answer that. No. Born of a production line mishap it turns out in later games that Clank actually has a soul, not that we didn’t know that anyway just look at those big baby blu… er, greens. He’s had so many abilities throughout the series that we can’t mention them all but among our favourites are his Secret Agent Clank TV show, being able to transform into Giant Clank to administer several metric tonnes of whoopass and any time you get to fix something using the chronoscepter in A Crack in Time.
Legion – Mass Effect 2
Legion is one of our favourite allies in the Mass Effect universe. Made up of over a thousand Geth programs, he is many, in one tidy robotic package. He helps Shepard understand the Geth as a race and even mucks in with a bit of weapon development (for the handy Geth sniper rifle if you want it). Often found ‘reaching consensus’ he spends most of the game being frowned at by everyone you meet due to his race’s knack of shooting first and issuing questionnaires afterwards. If he’s still alive at the end of Mass Effect 2 then he turns up in the third game too. We think he’s a bit like what would have resulted had Data let the Borg do a number on him in Star Trek: First Contact.