Bioshock Infinite: new game mode announced, will party like it’s 1999
New Bioshock Infinite info! A rare thing indeed these days, to the extent that we’d be excited by new info on how it models paint drying, let alone a new trailer or demo. Thankfully we don’t have to pore over Dulux specifications, because a whole game mode has been announced! ’1999 mode’ will offer a gameplay experience harking back to gaming’s more challenging years, offering permanent character decisions, increased health and powers management, and a ‘game over’ screen.
“We want to give our oldest and most committed fans an option to go back to our roots,” said Irrational Games’ lead director and visionary Ken Levine.
“In 1999 Mode, gamers face more of the permanent consequences of their gameplay decisions. In BioShock Infinite, gamers will have to sweat out the results of their actions. In addition, 1999 Mode will demand that players pick specializations, and focus on them.”
Irrational Games took on board a lot of fan feedback in creating the new mode, and is looking to make Bioshock Infinite appealing to nu-school gamers and old stalwarts alike.
The year? It’s probably a reference to System Shock 2, Irrational Games’ critically acclaimed Sci-fi RPG/shooter/survival horror. It was released back in ’99 and was the team’s first game since splitting from equally revered Looking Glass Studios.
If you want more of Mr Levine’s wise words, read about the birth Bioshock Infinite’s universe here.
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