No Skyrim PS3 frame rate or lag fixes in next patch
Bethesda have admitted fixes for frame rate drops and lag issues in the PS3 version of Skyrim will not be in the next Skyrim PS3 patch promised this week.
Speaking in a post on the Bethblog they said, “While the 1.2 update fixed the long-term play issues for most PS3 users, we are aware that is not the case for some.” They also said they’ve been “collect[ing] save games, so we can take a look at specific issues.”
What have they discovered? “Right now we know it’s not one thing, but a combination of smaller ones that some folks are seeing, but others are not. Some seem to be the PS3 autosaving in the background (you can turn that off), some may be SPU AI updates, and some may relate to dynamic system memory allocation.”
They then say that the 1.3 update that’s due any minute and is in final testing will not mend any of these issues but a fix “will be in future ones”. While they say they’ll “continue working on this until it’s resolved” the short of it seems to be that they still don’t know what’s wrong and they can’t fix it yet. Sigh.