Uncharted 3: Drake’s Deception review – Official PlayStation Magazine UK give it 10/10 and a gold award

Uncharted 3 Drake's Deception review

What, you thought it wouldn’t be good? The full review will be in the next issue of Official PlayStation Magazine UK which is on sale October 31st but for now lets pick over what reviews ed Joel Gregory thought of Drake’s latest adventure. “For the second time in succession, Naughty Dog has created a game that can claim to not only be the best on PS3, but also one of the best in gaming history.” Well, that is a good start…

According to Joel the game is, “a visual, technical and narrative tour de force that takes the sky-high expectations of an entire community and blows them out the back of a jumbo jet, replacing them with more show-stopping moments than you could hope to find in a dozen other games combined.”

In its relationship to the previous games he has this to say: “It’s unlikely that anything will be able to exceed our hopes in the manner that Among Thieves did, overshadowing its predecessor in every single regard – this is more of an extension and expansion of the Uncharted 2 formula. But in isolation, this is undoubtedly the better game.” It edges out Uncharted 2 because, “It looks better, plays better, offers more memorable moments and boasts a confidence in its storytelling that is unique in the medium. Welcome to the new platinum standard.”

Apparently, “the tone is still very much ‘death-defying one-liners’, things also seem graver and far more tense.” It’s also (unsurprisingly) stunning to look at, with Joel adding, “It goes without saying that this is a gorgeous game. But just how gorgeous is hard to convey. There were moments, right up until the conclusion, where I simply couldn’t believe how good the game looks. Plus, on more than a few occasions – again, even after hours of gameplay – I just stopped dead to take in what I was seeing.”

The visual aspect is also down to more than just the sheer graphical oomph of the game. “Most impressive on the visual side is the camera work, which gives a level of cinematic immersion that’s scarcely believable. There are countless moments where you’ll assume you’re watching a cut-scene – it looks so good that it has to be a cut-scene – only to suddenly realise you’re actually in control.”

So it plays well and looks amazing. Who would’ve thought. Joel’s final word? “God only knows how this can ever be improved on. Then again, we said the same thing last time…”